Anonymous's picture
    Anonymous
    August 16, 2011 - 11:26am
    Just like modern computers, tablets, smartphones, jedions, etc. some robots in the Frontier require AV software. After all, most are tied into some type of network. You wouldn't want a virus to infect the combat robots guarding the ship from enemy's, would you? 

    jedion357's picture
    jedion357
    August 15, 2011 - 3:19pm
    Ok the Dragon article "Flying boats...." was published and "Going for a Swim" will hit in 18 Also in issue 18 will be some material on two planets that have lots of water. So I thought a vehicles entry on some sailing ships/boats would be a good compliment.

    That said, I dont know jack squat about sail boats.

    I was hoping there were some members that could work up some sats and or rules on some fairly simple craft: A small 4-5 person craft, a cat or trimaran and a sloop. so that a referee could grab it out of the SFman and use it in an adventure.
    I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

    Anonymous's picture
    Anonymous
    August 15, 2011 - 8:19am
    Travelled several light seconds to partake of the attractions at King's Island over the weekend and it got me to thinking... what would a frontier amusement park be like?
    • Racial specific attractions, games and shows.
    • "Dralasites must extend bodies to 54" to ride this attraction."
    • "You must be this tall to ride this attraction and a DEX of 55." heh!
    • Flight of Fear - jump with trained yazirians from 600 meters in the air.

    jedion357's picture
    jedion357
    August 13, 2011 - 5:43pm
    Sort of a pole thread to discuss what location we could use fleshed out in the setting.

    It can be as simple as a generic mono rail train common to multiple planets to as opulent as Malthar's pleasure palace on Dark World station over Outer Reach.

    though I suspect that generic/ multiple use locations might be best.
    I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

    Anonymous's picture
    Anonymous
    August 12, 2011 - 10:09am
    By Dodger
    http://www.youtube.com/watch?v=iFn0KKTco5s

    A new submitter for the webzine sent me an email with some links. I wanted to share.



    Rollo's picture
    Rollo
    August 8, 2011 - 7:14pm
    My-xine (Snot Snake):

    Average Size: 1 meter
    Average Mass: 15 kg
    Average Lifespan: 150 years
    Reproductive System: Asexual, regeneration.
    Body Temperature: Varies, but remains always within about 5C (9F) of ambient air (or water) temp. Typically they are most comfortable in the 13C (55F) range, but can survive adequately in temperatures ranging from -7C (20F) to 38C (100F).

    Physical structure:
    I don't have to outrun that nasty beast my friend...I just have to outrun you! Wink

    AZ_GAMER's picture
    AZ_GAMER
    August 6, 2011 - 1:28pm
    Are We Any Closer To Seeing Frontiersman #17?

    jedion357's picture
    jedion357
    August 4, 2011 - 8:57pm
    "5 year mission to seek out new life and new civilizations, boldly go yadda yadda yadda..."

    You know the speel.
    I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

    jedion357's picture
    jedion357
    August 2, 2011 - 4:17am
    From area 13 of the pirate town on Volturnus there is 250,000 credits worth of these to ores. Wt and volume not specified.

    So what are they? Alloys? A new element to be added to the periodic table? I suppose they are metals.

    I'm just currious. What to you say?

    The name for tomarillium obviously comes from the designer/player/or writer who also gave his name for tomar's horses in the Volturnus modules.
    I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

    Captain Rags's picture
    Captain Rags
    July 28, 2011 - 9:54pm
    As full of illogical holes as the 1995 movie "Waterworld" was, I couldn't help but see its potential as a role-playing game. Digging Star Frontiers as I do, I decided to work on a playable hybrid of the two concepts.

    There are no spaceships in the game, no advanced weaponry or any alien races. But it does have waterborne vessels, a whole slew of improvised weaponry, and humans with mutations (the player characters). The game mechanics use Star Frontiers Alpha Dawn Expanded rules, minus any referrence to advanced weaponry and alien races.

    My SF website izz: http://ragnarr.webs.com