![]() February 7, 2012 - 12:19pm | What do you think of prison ships or stations that travel from place to place rather than a fixed location. (Just throwing this out without a lot of explanation.) |
![]() February 6, 2012 - 1:48pm | In D&D 4.0 there are templates in the DMG2 book to change up standard monsters so the DM can throw a curve ball at the players. Tamplates can be anything: lich, vampire etc (undead were popular) and you just take a regular creature and apply the template with its new abilities and unleash unexpected badness ont he PCs. For instance you could take a dragon and apply the lich template. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
![]() February 6, 2012 - 7:14am | Has anyone taken their kids to a Build a Bear Workshop? Well this aint that. This is a collaboration project to build a new sathar attack monster/bio-construct. Rules: 1. Basic idea is Community collaboration and submission to the SFman. I'll do the work of writing it up and push it along, looking for concensus in the posting and I'll break ties/ non concensus situations 2. Its a cold weather creature that the sathar bring to the dance on cold or snow bound planets/ environments. 3. Must be as "BAD Arsed" as the Quick Death I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
![]() February 4, 2012 - 8:27pm | Idle thought here spurs this question In SFman #5 page 37 we find the vimh (rodent PC race) They dont know where they come from, they reproduce rapidly, have little culture of their own besides what the borrow from the surrounding culture, not well educated, pretty much scavengers, with huge appetites. they are written as an under class exisiting at the edge of society and scavenging. They dont maintain technology of their own but borrow what they need. 1. one implication is that they are not a proper space faring race. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
![]() January 31, 2012 - 1:06pm | I didn't share my G+ post publicly so re-posting here. Question: How do you run large/huge/titan creatures in your SF games? |
![]() January 31, 2012 - 6:46am | Check it out: http://www.dorktower.com/2012/01/31/dork-tower-tuesday-january-31-2012/ Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
![]() January 29, 2012 - 12:03am | Guilty pleasures, movie thread had me thinking about Logan's Run and Damnation Alley. And I got a half baked campaign idea. Frontier races are long lived. Imagine an exploration expedition stuck on a planet for 75the or 100 years when they finally are able to fix their ship and return to the frontier. Things have changed. War pestilence and collapse of civilization. On one planet they find domed cities where no one is allowed to live over a certain age due to resource scarcity (Logan's Run). On another planet its Mad Max and Road Warrior sorts of conditions. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
![]() January 25, 2012 - 11:08am | Currently I have the entire first season of Babylon 5 checked out from the library and came across something interesting: The Thrid Principle of Sentient Life is the capacity for self sacrifice: the conscious ability to override evolution and self-preservation for a cause, a friend or a loved one. I did a quick google search and turned up a site on the Minbari that miss labeled it as the Second principle when the episode clearly stated 3rd (I double checked). This is rather interesting to me; "The Principles of Sapient Life" I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
January 21, 2012 - 1:31pm | I'm trying to get a game of Bughunters (for TSR's Amazing Engine system ) together and the premise of the scenario I found is that the PCs are Synth (synthetic humans) Marines who are being sent as the security force (all six of them) for a starter colony on 61 Cygni A, Planet Two. The colony consists of 50 people and to add to the game a little (and perhaps act as a red herring), I'm writing up a passenger manifest for the ship.Call of Cthulhu RPG Journals: http://www.yog-sothoth.com/blogs/2951 Other journals: http://forum.abyssalgaming.com/blog/7-maxs-blog/ http://www.penandpapergames.com/forums/blog.php/8662 |
![]() January 16, 2012 - 7:07am | Your right about the forced change
of things. The Russo-Japanese War of 1912 showed where warfare was going
but no one participating in WWI took the hint. Not even the Russians.
So what didn't the UPF learn from SWI before they went into SWII? I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |