![]() June 10, 2015 - 7:15pm | In Polyhedron #9 "Encounters" by Zeb Cook the pre-gen character is a minor member of PGCs Artifact Research and Development Team (he's an assistent xenopologist- whatever that is). As names go this one is not too catchy but ARDT could be turned to "Arties" or "Ardies" as a slang name. In Polyhedron #18 "Layover at Lossend" we're introduced to two pre-gen characters who belong to PGC's Scout and Exploration Team or SET I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
June 5, 2015 - 5:43am | I'm having fun reading through my newly acquired SF rule books, but I was wondering how to make a bit more of Robots. I've looked at the Zebulon reworking and it doesn't really feel right to me, so I've worked out something with the original rule set. Basically you can fit a Level 1 Mainframe Computer into a robot. It adds the 3kg and requires a type-0 Parabattery (12.5kg), the Robot on the other hand must have the Computer Link programme, which means it has to be at least Level 4. The robot can now use whatever programmes are in its integral computer. Set course for the 80's... (My Livejournal) |
May 31, 2015 - 3:14pm | I'd like to explore what is published (cannon and fan) about Lake Vast the city and the lake on Triad. -iggy |
May 24, 2015 - 2:21pm | Since I'm playing in a campaign going through the old Volturnus modules, it reminded me how awesome they were (for their time). The battle of Volturnus was a big highlight of my early gaming years. But now that I have so many years of gaming under my belt, I can't help but see wheels within wheels... |
![]() May 23, 2015 - 11:39am | Reading the set up for Starmist, it says he was the 2nd mate on a ship that landed on Starmist. The locals were primitive tribals but artifacts were found representing advanced metallurgy. So MM decides to buy a ship, hire the PCs and go back and try to recover some artifacts in an attempt to get rich quick before his former captain can file a complete report. Putting aside that an HS 2 ship will run you a million credits it sounds to me like there could be more going on with MM than is stated in Starmist. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
May 22, 2015 - 7:49am | Just acquired my first hardcopy Star Frontiers product, a "Blue Box" original set, box a bit battered (but repairable) and all components intact save the dice and crayons (and possibly a few counters). Gods though, ebay is a chore, no matey, listing all the contents present when you don't list all the original content and don't mention which bits are missing is not ok when the person buying it does not automatically know what should be in the box to begin with. Set course for the 80's... (My Livejournal) |
May 14, 2015 - 4:42am | Please forgive me if this is the wrong forum for this... Starting date TBA -> delaying until I have confirmed players. |
![]() May 13, 2015 - 6:33am | You could think of this as a brainstorm thread for WoWL 2.0 It need not be specifically the Royal Marines of Clarion but any militia service and indeed even Space Fleet vessels would work. looking to throw mud on the wall for encounter ideas and or even full blown adventure ideas Encounters can have both a AD and KHs action component both or only one of those components. found this in the Adventure writing project: http://www.starfrontiers.us/node/5541 The Assassination of Lord Hobbs I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
May 1, 2015 - 8:28pm |
OPTIONAL RULE for use with Frontier setting or other setting with humans on higher grav planets |