![]() April 19, 2015 - 10:18am | For those who don't know, the Marvel Super Heroes RPG (the one with the big color-coded chart) used a different style of game maps for their games. Were in Star Frontiers, maps are gridded in half-inch areas, with a counter taking up the whole area, MSH used maps with larger, less uniformed "areas." |
April 14, 2015 - 7:01am | I've always thought that the way computers work in SF is a little... clunky. It seemed that way in the 80s when I first started playing and running the game, and it still seems that way now. The rules I've been working on for a Void drive have led to some tweaking of some of the ways computers work with ships, but I think this can translate across to other computers in general use on the Frontier. So I'm going to open up a discussion about this by proposing a different way of doing things. |
![]() April 6, 2015 - 4:48pm | With the 3rd Ships of the Frontier article in the works for issue 12 (Trafalgar Lines) its time to think about lining up some more articles. Ships of Trans Travel will be getting worked on but I thought a brain storm thread for derelicts would be interesting. Ideas can be rip offs from entertainment and literature or history. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
April 4, 2015 - 10:02pm | I'll be running a table top game and I've chosen to run Star Frontiers. It was a favorite of mine way back when and I am so very happy to find that there is still a zealous following out there. I've decided to go with the A Skilled Frontier rules and was wondering if there is any advice from those who have used it? Are there other skills that I may want to offer my players? FYI right now, I plan on starting with the Volturnus series but may change my mind and go with a space freighter game to better showcase the setting. |
![]() March 26, 2015 - 5:11am | Watching a cable program on Nazi hunters makes me think that the history of attempts to bring Nazi war criminals to justice might be a good source to mine for scenarios tracking sathar agents. Especially where a local government might protect a suppected agent like Bolivia did Barbi. For example the beings that fought in SW1 or SW2 would or could have had close contact with sarthar and thus fallen prey to their hypnotism and yet now they are veterans and heroes with contacts among fallow vets who would have their back. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
March 14, 2015 - 7:22pm | I am starting to reread Zeb's not just the parts I have very selectively used in the past. My original issue with it years ago was the revamp on skills & combat, but I am going to actually try and give it a shot... so Zeb fans any advice is welcome. There will probably be some things I will always have issues with like everyone has had, but I want to try and give the Zeb's mechanics a fairer shake than I may have given it ages ago as I do recognize there are also problems with some things in AD. "Never fire a laser at a mirror." |
March 14, 2015 - 9:02am | Some time ago I posted about an idea related to jumping into the Void, how the distance between stars' gravity wells may change the vector a spaceship needs to make the jump. I can't find this post now. I don't know if it was in the main forums or in a project forum. Does anyone know where this post is? |
March 9, 2015 - 7:38am | How do you decide whether any given planet or moon has one or more starport? Is it just at the referee's discretion or is there a list somewhere that provides all of the details? |
March 1, 2015 - 6:24am | Apart from the Assault Scout, are there any other examples of HS3 ships? Also, would it possible for an HS 3 ship to carry a shuttle externally? I ask as I am currently mulling over ideas for an adventure. My RPG group is planning on playing Star Frontiers for the first time since the late 1980s, and I was wondering whether some sort of HS 3 ship design might be out there. At some point they may be able to use such a ship, being a small group, and possibly by using a slightly militarised civilian example. |