Converting Hit Points

curuthanir's picture
August 9, 2011 - 8:42pm
I know things have been quiet here, but if anybody has some suggestions, I'd appreciate it.

Basically, I want to convert some of the existing SF monsters into d20 monsters, and the biggest part that is messing me up is the Stamina to HP conversion. I think I can work backwards, and even put the monster close to an appropriate CR level, if I could just figure out a rate to convert Stamina into HP.

Any thoughts?

Anonymous's picture
w00t (not verified)
August 30, 2011 - 8:53am
Sorry for the delay.
Can you post some stats here and I'll give it a shot?
Or tell me something specific you want converted.

Deryn_Rys's picture
September 2, 2011 - 5:22pm
Sorry for the delay as well. Stamina does not convert to hit points. Stamina divided by 5 gives the creature a constitution score which can modify hit points. Somewhere in the DMG or monster manual (I don't have my books with me) you can find a table that can give you hit die ranges, and base Stats dependant on the size of the creature you're working on.
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Ascent's picture
September 14, 2011 - 1:52pm
Yeah, the whole STA issue is about balance of difficulty to battle the creature/character. So what you want to do is estimate the creature's difficulty first, then provide it with CON and DEX modifiers from a CL that would make the creature/character approximately that difficult.

To put it in different words, figure out the DL, then figure out the CL based upon the CON and DEX you wish to modify its saving throws and HP to bring the creature up to the level of the DL you chose. Remember too, that the creature/character may have access to certain feats/skills that enhance their saving throws and HP.

In other words, it's quite subjective, because in D&D, there's five different mechanics to do what Star Frontiers's single mechanic can do.
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