Warriors of White Light 2 - The Royal Marines Want You

jedion357's picture
August 28, 2009 - 12:13am
I was combing back through the pages of the forum collecting up all the ideas I had blogged about for adventures or campaigns and even a few by others. The list represents about 10 different threads and about 13-15 good adventure ideas.

And it occured to me that I really ought to get off my but and run an on line game.
The problem is I've already given away a lot of plot twist for stuff I blogged about...sooooo
I've come up with more ideas and more plot twist. And I'm considering, providing there is interest, in GMing

So is there interest in a:
 Warriors of White Light 2
The Royal Marines Want You!
Campaign/ linked series of adventures?

Not to give things away but I can say this: "Pirates, Terrorist, and Kidnappers; Oh my!"

My inclination for this campaign is to set as post most (not all) of the printed modules and to include Zebs material (haven't made any decision about how much Zebs material to allow- most likely 70-90% of the equipment, the races (not promoting them just allowing them) and the fluff on mega corps and cadres. Actual rules will be AD & KHs with key stuff from the fan zine: Yazerian clans, Character arch types, some equipment.

NOTE: I am commited to play testing,"Spacer Skills Revisited" from SFM #10 see page 15. (This means a 1st level pilot could be built from 26exp min or an astrogator from 20exp min so its likely that players will get something like 30 exp to build their character.

I'm tempted to tweek the rank structure of the Royal Marines (deviating from SFKH0) to include enlisted as well as officers
Officers hold positions as pilot, astrogator, engineer, and Dr. where as the enlisted would do the heavy lifting on boarding parties & as medics While NCOs would be Gunnery Officers. PC's would start as Midshipmen or as at least a corporal and advance accordingly. To start, at least, a higher level NPC would be the Lt. in command of the Assault Scout. In light of how the opening came about for the PCs to join the Royal Marines in SFKH0 (killed inspecting a freighter) I would think that the marines would transition to having classic Star Trek "red shirts" and officially, at least, disavow the practice of risking highly trained bridge officers though on ships the size assault scouts it's likely that 1 or more officers would be present and directing things but royal marine ship will have started to include dedicated troops.

Feed back?

I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Will's picture
September 9, 2009 - 3:23pm
jedi wrote:
Naval style: Spacer, Spacer 1st class, Petty offiver, Chief Petty officer

How 'bout Apprentice Marine, Marine 2C, Marine 1C, Petty Officer 3C, Petty Officer 2C, Petty Officer 1C, Chief Petty Officer, Senior Chief Petty Officer, Master Chief Petty Officer,


Apprentice Marine, Marine 2C, Marine 1C, Gunnery Sergeant 3C, Gunnery Sergeant 2C, Gunnery Sergeant 1C, Chief Gunnery Sergeant, Senior Chief Gunnery Sergeant, Master Chief Gunnery Sergeant.

The latter would go well with the idea of you calling the Chief of the Ship(Navy term for the senior NCO aboard) on an RM ship "Gunny." 

"You're everything that's base in humanity," Cochrane continued. "Drawing up strict, senseless rules for the sole reason of putting you at the top and excluding anyone you say doesn't belong or fit in, for no other reason than just because you say so."

—Judith and Garfield Reeves-Stephens, Federation

Georgie's picture
September 9, 2009 - 5:05pm
umungus wrote:
If I remember right in the USMC it went something like:

worm filth
magnificent bastard

You left out "pogue" and "REMF". No, wait. That's Air Force. Laughing
The weak can never forgive. Forgiveness is the attribute of the strong.    * Attributed to Mahatma Gandhi

jedion357's picture
September 10, 2009 - 7:34am
I like magnificent bastard, it has a certain ring to it.
It seems the majority leans toward naval style ranks for consistency so I'll go with the ones I listed - the original WoWL module didn't make the rank ladder for officers to complicated so initial leave the enlist one fairly simple unless someone has an arguement for more complication that sways me. ie at this point I dont really think we need grades of petty officer or chief though the highest ranking NCO each ship will be refered to as Bosun by tradition and the commanding officer will recieve the courtesy upgrade of captain reguardless of his actual rank (unless its higher.)

On another matter: kicked the openning post off for the game just a little FYI for those playing. (or a sharp stick for those still submitting characters Wink)

I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
September 26, 2009 - 5:23pm
We have two winners a motto (Against the Night) and a badge

Against the Night is especially appropriate in a module called, "Warriors of White Light"
Special thanks to Terl Obar for modifying the original badge with the new motto.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
September 27, 2009 - 8:45pm
Ah It seems I've missed sargents game of the same name listed in the Fist Full of Credits project.
thats some good stuff, since I already stole his title I'll have to try to not steal his content Foot in mouth
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!