2nd Common Muster Scout/ Escort Carrier adventure brainstorm thread.

jedion357's picture
July 27, 2020 - 4:00pm
thinking about KHs and AD style adventures here

large armed freighter with cargo boom and hanger modules. 
7 hanger modules for 6 fighters and 1 "bug weasel" vrusk design plus 8th module for baracks and assundry required crew space. plus some air tanks to pump out hangers of air and not lose it although hanger doors can be blown open for rapid debarkation of the fighters. 

The successful industrialist and shipwright Horiatius Hepplewhite had family on Pale when the sneak attak by the sathar came with news of nukes used from orbit Hepplewhite responded to the call for the 2nd Common Muster by converting freighters for scout or escort carrier duty. His ship building enterprise was jus finishing a contract for fighters for Pale in the Truane's Star system and since they were effectively undeliverable he added them to his two DIY carriers with his ship yard rushing out the hanger modules to be added to the freighters. 

Hepplewhite is following the model of the American Civil War by putting together the military unit/asset and cruiting volunteers himself then offering it for service. 

PCs are pilots and gunners for the fightercraft. 

Adventures should include AD and KHs but I'ld like to create a new level of action where the fighter fly against the sathar cruisers much like we see in STar Wars where small fighters fly against star destroyers and such targeting specific systems. This needs some thought on how to play this out. 

1. escort for convoy- run off sathar raiders. KHs scenario
2. hulk adrift- board and explore the ship- AD scenario
3. Strafe the big sathar ship- fighters fly against a specific ship trying to take out specific systems while the KHs battle is going on. KHs scenario
4. ?
5. ?
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
July 27, 2020 - 4:03pm
Perhaps an encounter or two involing interservice rivalry- a legit escort carrier from an actual military/militia poo-poos the PCs carrier and squadron. 

bar brawl? 

plus some KHs scenarios where the "upper class" carrier gets the better assignment gets to shine and heap a little bit of mocking abuse on the Pcs ship.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
July 27, 2020 - 6:09pm
And of course we have the historic battles in Cassidine and near Morgaines world. 

Perhaps during one of these battles the Bug weasel which has small craft grade energy sensors detects nuclear signitures on a wave of sathar fighters which are heading for the inhabited planet. The PCs squadron must intercept. 6 of the sathar fighters have the nuclear signatures and 6 do not. the 6 with nukes are basically an assault rocket with a nuke that cannot be targeted against a ship but against a ground target. they will not fire on the PCs. the other six sahtar fighter has std KHs ordinance and they are there as escort they will shoot at the PCs fighters. Perhaps the PCs have the delima of there orders for one thing and cant get confirmation to go after the sathar fighters with the nukes so that they have to do it on their own initiative. This could set up complaints from the commander of the "upper class" carrier. Of course when Morgaine learns that the sathar ships had nukes then he probably will promote the officers of the PCs squadron. 

PCs have to decide what to do with their assault rockets, how many can they shoot at the escorts and how many do you have to conserve them all for the nuke armed ships. 

I suppose we have to do the battle of 
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!